﻿#pragma once

#include "../MonsterObject.h"
#include "../../MirDatabase/MonsterInfo.h"
#include <vector>
#include <cmath>

using namespace Server::MirDatabase;
using namespace Server::MirEnvir;
namespace S = ServerPackets;

namespace Server::MirObjects::Monsters
{
    class Kirin : public MonsterObject
    {

    private:
        unsigned char AttackRange = 3;
    protected:
        Kirin(MonsterInfo *info);

        bool InAttackRange() override;


        bool InRangeAttackRange();

        void ProcessTarget() override;

        void Attack() override;

    public:
        void RangeAttack();

    private:
        void IceThrust();
    };
}
